Sunny Farm: How to Play, Tips & Upgrades
Sunny Farm is a free idle farming game you play right in your browser. You start as a farmer with a sickle and a single golden wheat field. Harvest your crops, turn wheat into flour at the windmill, bake bread and strawberry cakes, and sell everything at your own farm stand. Every dollar goes back into the farm: new fields, a hen house, a bakery, a crew of farmhands and a market truck, until the whole farm hums along on its own.
Controls
- Phone and tablet: put your thumb anywhere on the screen and drag towards where you want to go. A small joystick appears under your finger.
- Computer: click and drag with the mouse, or use the WASD or arrow keys.
- There are no action buttons. Walk into a field and your farmer swings the sickle by themselves. Walk over a building's input square to drop off crops, over its output square to pick up products, and stop on a money pad to pay for it.
How to play: your first five minutes
- Harvest the wheat. Walk into the golden field at the top of the farm. Every swing of the sickle cuts the plants around you, and the sheaves stack up in the basket on your back. Cut plants grow back after a few seconds.
- Sell your first harvest. Carry the wheat to the farm stand and drop it on the counter, then stand in the clerk square next to the register. Customers pay as long as someone serves them. Pick up the cash they leave on the table.
- Build the windmill. Stop on the money pad marked Windmill. Your cash flows into the pad, and when it's full the windmill builds itself. It grinds every wheat sheaf into a flour sack, which is worth more than twice as much.
- Hire help. A Clerk keeps the stand selling while you're away from it. A Farmhand harvests the fields and brings the crops where they belong. Both cost less than a minute's work.
- Keep building. The guide arrow always points at the next thing worth buying. Follow it, and in a few minutes you'll have a carrier hauling flour, a corn field and a bakery.
That's the loop of the whole game: harvest, process, sell, expand. Each new building or helper makes the loop faster, until most of the farm runs without you.
The production chain
Raw crops sell on their own, but every processing step multiplies their value:
| Product | Made from | Sells for |
|---|---|---|
| Wheat sheaf | Harvested in the wheat field | $3 |
| Corn cob | Harvested in the corn field | $4 |
| Strawberry basket | Picked in the strawberry patch | $6 |
| Flour sack | 1 wheat sheaf at the Windmill | $7 |
| Egg box | 1 corn cob at the Hen house | $12 |
| Bread loaf | 2 flour sacks at the Bakery | $20 |
| Strawberry cake | 1 flour sack + 1 egg box + 1 strawberry basket at the Cake shop | $70 |
The windmill turns wheat into flour, and the bakery turns two flour sacks into a loaf of bread. Corn feeds the chickens in the hen house, who lay egg boxes. The Cake Shop combines all three fields: one flour sack, one egg box and one strawberry basket make a strawberry cake, the most valuable product on the farm. Every building has limited storage. When a building's output is full it stops, so keep the products moving with carriers and helpers.
Selling and the clerk rule
Customers walk up the lane to your farm stand, take products from the counter and line up at the register. A sale only happens while someone stands behind the register. At the start that's you. A Clerk is one of the best early investments, because the stand keeps selling while you harvest and build. The Roadside Signs, Fast Checkout, Family Shoppers and Tip Jar upgrades all make the stand earn more, and the stand's own level pad lets more customers queue at once.
Your farm crew
- Farmhands harvest crops and deliver them: wheat to the windmill, corn to the hen house and strawberries to the Cake Shop. Each farmhand has a home field, so the whole farm keeps producing.
- Carriers bring finished products from the buildings to the farm stand, the most valuable ones first.
- The Baker Helper carries flour from the windmill to the bakery.
- The Cake Helper brings flour and eggs to the Cake Shop.
- The Clerk serves customers at the register, so sales never stop.
- Loaders take products to the market truck, which pays more than the farm stand.
The Worker Baskets upgrade lets your crew carry more, and Worker Boots make them walk faster.
New fields, the hen house and the market truck
The corn field on the left and the strawberry patch on the right are behind a white picket fence. You can walk up to them, but you can only harvest there once you've paid for the gate on its money pad. Corn is the chicken feed for the Hen House, and strawberries are the key ingredient for the Cake Shop. Later you can call the Market Truck. It drives up the road regularly, loads everything waiting on the loading platform and pays more than the farm stand. Market Contracts make every trip bigger and better paid.
Level up every building
Every building has its own level pad next to it. Each level makes the building 40% faster and gives it 20% more storage, and there's no maximum. The farm stand levels up too: every level lets one more customer queue and makes customers arrive 25% faster. Level pads start cheap, so there's always something worth buying while you save for the next big building. The current level is shown on the building's sign, for example "WINDMILL 3".
Starting a New Farm (prestige)
Once the Market Truck is running, a New Farm pad appears at the edge of the yard. Starting a new farm resets your fields, buildings, crew, upgrades and money. In return you get a permanent +50% income bonus for every farm you've founded, plus some starting cash, so each run goes faster than the last. The star badge next to your money shows your farm count and total bonus. Each new farm costs more than the one before, so there's always a bigger goal ahead.
Every unlock
Money pads appear on the map as soon as their requirements are met. Here's everything you can build, roughly in the order it becomes available:
| Unlock | Cost |
|---|---|
| ๐พ Windmill | $15 |
| โฌ๏ธ Upgrades | $30 |
| ๐งโ๐พ Clerk | $35 |
| ๐ฉโ๐พ Farmhand | $50 |
| ๐งบ Carrier | $90 |
| ๐ฝ Corn Field | $150 |
| ๐ฉโ๐พ Farmhand | $160 |
| ๐ Bakery | $250 |
| ๐ Hen House | $300 |
| ๐ Baker Helper | $400 |
| ๐ Strawberries | $600 |
| ๐ฉโ๐พ Farmhand | $450 |
| ๐ Cake Shop | $1,000 |
| ๐งบ Carrier | $900 |
| ๐ Cake Helper | $1,400 |
| ๐ฉโ๐พ Farmhand | $1,800 |
| ๐ Market Truck | $2,200 |
| ๐ฉโ๐พ Farmhand | $3,500 |
| ๐ฆ Loader | $2,500 |
| ๐งบ Carrier | $4,500 |
| ๐ฆ Loader | $6,000 |
| ๐ฉโ๐พ Farmhand | $7,000 |
Every upgrade
Upgrades are bought at the red Upgrades shed. Step onto the square in front of it and the upgrade list opens. Each level costs more than the last.
| Upgrade | Effect per level |
|---|---|
| ๐งบ Bigger Basket15 levels ยท from $30 | +2 carry capacity |
| ๐ฅพ Rubber Boots5 levels ยท from $60 | +8% move speed |
| โ๏ธ Sharp Sickle5 levels ยท from $50 | Harvest 10% faster |
| ๐ Four-Leaf Clover5 levels ยท from $250 | +8% chance a crop gives a bonus item |
| ๐ฐ Better Prices15 levels ยท from $100 | +10% sell price |
| ๐ชง Roadside Signs8 levels ยท from $80 | More customers |
| ๐งพ Fast Checkout5 levels ยท from $150 | Customers buy 12% faster |
| ๐๏ธ Family Shoppers3 levels ยท from $800 | Customers buy +1 item |
| ๐ซ Tip Jar5 levels ยท from $400 | +10% chance of a 50% tip |
| ๐ฑ Fertilizer5 levels ยท from $120 | Crops regrow faster |
| โฑ๏ธ Longer Boost5 levels ยท from $200 | +30s on the 2x Cash boost |
| ๐ Night Shift5 levels ยท from $300 | +20% offline earnings, +1h cap |
| โ๏ธ Oiled Gears12 levels ยท from $120 | +15% machine speed |
| โจ Grandma's Recipe5 levels ยท from $600 | +6% chance of double output |
| ๐ฆ Bigger Storage8 levels ยท from $200 | +25% storage everywhere |
| ๐งบ Worker Baskets5 levels ยท from $150 | +1 worker carry |
| ๐ข Worker Boots5 levels ยท from $150 | +10% worker speed |
| ๐ Market Contracts8 levels ยท from $1,500 | +4 truck cargo, +10% market price |
Quests, boosts and offline earnings
- Quests: the bar under your money always shows the next goal, such as harvesting crops, baking bread or reaching a cash target. Completing it pays a cash reward, and new quests keep coming forever.
- 2x Cash: the boost button doubles everything you earn for a few minutes. It's unlocked by an optional short ad. The Longer Boost upgrade makes it last longer.
- Offline earnings: your farmhands keep working while you're away. When you return, collect what they earned, or double it.
Tips and strategy
- Hire the Clerk first. A farm stand that only sells while you stand at the register wastes most of your customers.
- Never walk back empty. Bring crops on the way down to the windmill and grab flour or bread on the way to the stand. The Bigger Basket upgrade pays for itself fast.
- Move up the value chain. A strawberry cake is worth more than twenty wheat sheaves. Open the Bakery, the Hen House and the Cake Shop as soon as you can.
- Fix the slowest step first. If wheat piles up at the windmill, level up the windmill. If flour piles up, get the Baker Helper. If the counter is full, put up Roadside Signs and level up the stand.
- Use cheap level pads while you save. A windmill level costs a fraction of the next building and speeds up the whole chain.
- Save the 2x boost for full production. It doubles income, so it's worth the most when every building and helper is busy.
Frequently asked questions
Why are customers not buying anything at my farm stand?
Customers only pay when someone is behind the counter. Stand in the clerk zone next to the register yourself, or hire a Clerk who serves customers for you all the time.
Why can't I harvest the corn or the strawberries?
The Corn Field and the Strawberry patch are fenced off at the start. You can walk up to them, but you can only harvest there after paying for them on their money pads at the fence.
Does Sunny Farm save my progress?
Yes. The game saves automatically every few seconds and whenever you close the tab. Create a free account in the settings to also save online and continue on another device.
Do I earn money while I am offline?
Yes. Once you have farmhands, your farm keeps earning while you are away. When you come back you can collect the offline earnings, or double them by watching a short optional ad. The Night Shift upgrade increases how much and how long you earn offline.
What is the most valuable product in Sunny Farm?
The strawberry cake. It needs one flour sack, one egg box and one strawberry basket, and it sells for far more than all three ingredients together. Bread and eggs are the best earners before you open the Cake Shop.
Does Sunny Farm ever end?
No. Every building has an endless level pad, new quests keep coming, and once the Market Truck is running you can start a New Farm again and again for a permanent income bonus.
Can I play Sunny Farm on my phone?
Yes. Sunny Farm is designed for phones first. Drag anywhere on the screen to walk. It also works on tablets and computers with a mouse or the WASD and arrow keys.
How do I reset my game?
Open the settings with the gear button in the top right corner and choose Reset progress. This permanently deletes your Sunny Farm progress on this device and in your account.